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Ghost

Ghost

AdventureCraft

Hostile · 5 HP

Hostilityhostile
Health5
SpawnsAbandoned Cemetery structures, or naturally in swamps and soul sand valley biomes.
StrategyFocuses on haunting/jumpscaring players. Can turn invisible, emit a haunting sound, close in, then perform a jumpscare attack before pursuing and attacking (2 base damage); may temporarily flee when attacked. Flies. Only 5 HP, but it can only be damaged with Iron- or Steel-tier weapons/tools.

CORRECTED: the official wiki's own wording is "They can only be damaged with iron or steel weapons" -- a prior fan-guide-sourced version of this entry said only Steel-tier weapons work, excluding Iron; that claim was wrong and has been replaced. Keywords are from viewing the mob icon: a translucent, glowing blue orb/apparition shape.

Sources